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Reference & Concepts

Agile Glossary

Plain-English definitions of the agile and Scrum terms you'll hear most, each linked to a full page.

2 min read · Beginner

In 30 seconds

  • One-line definitions of the most common agile terms.
  • Each term links to a full explanation.
  • New terms are added as new topic pages go live.

Terms A to Z

TermMeaning
Acceptance criteriaConditions a story must meet to be accepted.
Backlog refinementOngoing splitting, clarifying and sizing of backlog items.
Burndown chartChart of work remaining over time.
Daily Scrum15-minute daily planning check-in for Developers; also called stand-up.
Definition of DoneShared quality bar every item must meet.
DevelopersPeople in a Scrum team who build the Increment, whatever their specialty.
EpicA large user story that must be split before it fits in a sprint.
IncrementDone, usable work that adds to all previous work.
INVESTChecklist for good stories: Independent, Negotiable, Valuable, Estimable, Small, Testable.
KanbanFlow-based method using visual boards and WIP limits.
Kanban boardColumns of workflow steps with cards for work items.
Lead timeTime from a request being made to it being delivered.
MVPMinimum Viable Product: the smallest experiment that tests a key assumption.
Planning PokerTeam estimation game with simultaneous card reveal.
Product BacklogSingle ordered list of everything that might improve the product.
Product GoalLong-term objective the Product Backlog works toward.
Product OwnerPerson accountable for maximizing product value.
RetrospectiveRegular team session to improve how they work.
ScrumLightweight framework of sprints, three roles, five events, three artifacts.
Scrum MasterCoach accountable for the Scrum team's effectiveness.
SprintFixed timebox of one month or less in which an Increment is built.
Sprint BacklogThe Sprint Goal, selected items and plan for one sprint.
Sprint GoalThe single objective for a sprint.
Sprint PlanningEvent that starts a sprint and sets its goal and plan.
Sprint ReviewEnd-of-sprint session with stakeholders to inspect the Increment.
Stand-upShort daily team meeting; Scrum's version is the Daily Scrum.
Story pointsRelative unit for sizing work by effort, complexity and uncertainty.
Technical debtFuture cost of shortcuts in code and design.
ThroughputNumber of items finished per unit of time.
TimeboxFixed maximum duration for an event or activity.
User storyShort description of a need from the user's point of view.
VelocityWork finished per sprint, used for forecasting.
WIP limitMaximum number of items allowed in a workflow step at once.
XPExtreme Programming: engineering-focused agile framework.

Terms that get confused

  • Sprint vs iteration: the same idea; sprint is Scrum's name.
  • Stand-up vs Daily Scrum: the Daily Scrum is Scrum's specific stand-up.
  • Acceptance criteria vs Definition of Done: one story vs every story.
  • Velocity vs throughput: points per sprint vs items per period.

Myth vs reality

Myth · Agile and Scrum mean the same thing.
Reality · Scrum is one agile framework; agile is the wider set of values.
Myth · Sprints and iterations are different things.
Reality · Same idea; "sprint" is Scrum's term.
Myth · You need to know all the jargon to start.
Reality · A handful of terms covers most day-to-day work.

FAQ

Where do most of these terms come from?

Many come from the Scrum Guide; others from XP, Kanban and lean manufacturing.

What are Scrum's official terms?

Its roles, events, artifacts and commitments, all listed on the Scrum page.

Is a term missing?

Use the search box; more topic pages are added in batches.